“ deviator” is an immersive, real-world, outdoor game which invites players to temporarily transform their city into a playground. the mission is to seek out audio instructions hidden in public spaces and play as many of the games as possible. as a “deviator”, explore the local area, play a series of on-site games, interact with on-site performers, receive points and send text messages within the game. Using gps and the camera on your phone, deviator allows you to select a game from an on-screen map, locate it and scan a strategically placed qr code to activate the game instructions. games are scored in terms of difficulty and range from activities such as ‘guerrilla pole dancing’ and ‘ring-a-ring-a-roses, to ‘spin the bottle’ and ‘twister’. each game encourages the player to explore their public space in a new way and become the highest scoring “deviator” player.
“the thought the show provokes is about the odd tension, in 21st century urban life, between the infantile and the desperately over-controlled; between leisure lives that seem increasingly childish, and public and professional lives ever more grimly focused and dehumanised. the value of deviator is that it bridges that gap, and reminds us that rich full lives demand a more integrated sense of humanity; both play that is less mindless, and a public life that is more playful, more creative, and less dismal.”
joyce mcmillan on deviator at the arches, glasgow, for the scotsman
If you let it, though, “deviator” has the ability to swallow you whole, and I would highly recommend that you do. The work is fuelled by that most admirable of qualities: playfulness.
Above all, “deviator” is really, really fun.
Zoe Barron, Artshub